There Is Only Power

I came across this roguelike the other day. It’s not the first roguelike to flip things around and have you play the rising evil threat, but the combination of the card-based combat and the strategic focus kept my attention.

I do like rougelikes that push the envelope on what the genre can do–admittedly, we’ve got a lot of rougelikes, rougeloves, and related things running around these days. But I have a particular weakness for combining strategy games with roguelikes. Both genres have a long history of using procgen as an essential part of the experience. Plus, you get the personal-scale character focus of the roguelike and the dynamic agency of the strategy game.

https://porousnapkin.itch.io/there-is-only-power