Voyageur


Voyageur is a just-released game inspired by both Fallen London and The Annals of the Parrigues. Your spaceship has a drive that only works in one direction: towards the galactic core. At each jump, you visit a new, procedurally generated planet and explore ongoing stories bit by bit.

The narrative structure draws from the quality-and-choice structure inspired by the works of Failbetter Games. Your stats, qualities, and cargo affect the results of your choices. And the small story moments often lead to other story nodes.

The planets use a system influenced by Parrigues, with an original aesthetic tarot: Chrysalis, Hammer, Star, Dome, and Ladder. I’m intrigued by the result, though I don’t feel like I’ve played enough yet to completely interpret all of their effects.

http://voyageur.space/