Mu Cartographer
Mu Cartographer is a game that wouldn’t exist without generativity.
As you explore the fluctuating landscape, uncovering snatches of story, you quickly realize that this is something different than your usual map-exploration game. It doesn’t just generate a map: it generates an entire multidimensional space within the manifold of its mathematical model, and then asks you to explore it.
Learning how to operate the alien machine that lets you navigate this world is part of the fun, so I won’t go into too many details about how it works. But it does work, giving surprisingly effective hints as you tease out the principles that govern its inner workings.
This is a very unexpected use of the kind of flexibility that isn’t possible without procedural generation and related techniques. I like it. It gets at the exploration of abstract interactive systems that I want to see more of, and it visualizes those unseen spaces in an accessible way.