Evolve Me (ProcJam 2016) 

Evolutionary algorithms are a staple of AI-life; and here’s one by Petter Bergmar in Unity for ProcJam 2016. The interesting thing about this one is the barriers that the creatures are initially incapable of jumping over. Many AI-life sims are strictly 2D, so the specific niche that these creatures evolve to fill is pretty unique.

https://petterbergmar.itch.io/evolve-me