Doguelike

From ProcJam 2016 comes this twist on roguelike dungeon crawling and Progress Quest.

Doguelike, by Jérôme and LucieRoyGraph, is an idle game–that is, it mostly plays itself. Unlike Progress Quest, but like a couple of other roguelikes, you do have a bit of input into what happens, via choosing which stats to level up.

Also unlike Progress Quest, the doge is exploring a complete generated dungeon, simulated in the usual detail. Which makes it much more interesting to watch in the moment-to-moment space.

I’m pretty terrible at keeping this shiba inu alive for too long, but maybe you’ll have better luck.

https://callmemonamiral.itch.io/doguelike