Anastasia Opara
I just came across this procedural generation artist who is doing some really neat work in Houdini. And since I haven’t talked about Houdini enough, today seemed like a good day to take a look at her work, starting with this interview with her.
This building generator for Unreal 4 is inspirational. This is exactly the kind of interactive flexibility I’ve talked about.
Anastasia is far from the only artist working in Houdini, of course: there’s tons of amazing procedural work out there. After all, Houdini is designed for this kind of interactive generation.