CK2 Generator
Crusader Kings 2 is one of my favorite games, but despite the many excellent examples of interactive narrative it doesn’t have a lot of procedurally generated content. Until this tool.
It’s not really a mod: it’s an entire Dwarf Fortress-style history and map generator that creates custom mods.
Which is how I found myself leading the mighty Qisuigi Empire at the height of their struggles with the merchant republics, in Betahibr Kings II. (Renaming the Crusades is a nice touch.)
The generator doesn’t just create a new map and new kingdoms: it creates an entire history. Complete with family trees and dynastic intrigue for you to explore in the game.
You can, in the traditional CK2 style, choose to jump into this history where you like, as whichever character you want to play. It’s probably even more important than usual that you start with something manageable: the historical game at least has familiar geography to latch on to.
Here, the generator creates entire cultures out of whole cloth, so it may take you some time to familiarize yourself with basic things like the ranks and titles in nearby counties. Pay close attention to the introduction at the start of the game, because it’s your chance to learn that the Orai is the one who can call for an Ahakaya.
The generator is still under active development, with additional features being added. It’s complete enough to start a new game with it right now, though.
Crusader Kings 2 was already a interesting simulation, but this plunges you right into your own private fantasy setting. After Dwarf Fortress, this is the easiest way to generate the plot and setting for your next fantasy novel series.
Now if you’ll excuse me, the fifth holy city of the Kahalier is still outside the realm, and I need to convince the Orai that now is the time to call for an Ahakaya…