No Mario’s Sky

Ludum Dare was last weekend, and there’s always a few games from there that use generative techniques. This time, the breakout procedural generation project that grabbed to most attention is a parody: No Mario’s Sky. Finally, an application for all those level generators.

Around the time you take your rocket ship to world FFFF-FABE, you may notice that this is a bit different from other plumber platformers.

The rocket ship reminds me of Commander Keen more than Mario, for some reason. (Someone should tell Tom Hall that he needs to make a Commander Keen space exploration game. And then get whoever holds the rights these days to let him.)

The music changes too, based on which planet you’re on.

Some planets are harder than others. Though you can always hop in your ship and fly to the next one.

Nintendo tends to frown on fan games, so despite the parody nature it may not be online forever. I personally think it’s well within the allowed bounds, but they don’t let me decide legal cases.

The game was made by ASMB Games, an alias for some people who have been mentioned here before, and some new people I suspect I may mention again in the future, if their work here is anything to go by.