Generative typography experiment using the Box2D physics framework.
Created with code, built with Processing.
Patrik Huebner’s Generated Typography
Switching away from the complexities of machine learning, here’s a relatively simple but very effective artistic use of code.
Patrik Huebner has done a lot of work with creative coding, creating art via code. This latest one uses Processing and a 2D physics engine to reinterpret typographical characters.
You don’t need to have lots of fancy new algorithms and AI to make computational art. Sometimes a simple idea is better.