As the continuation of the Elite procedural generation legacy, Elite: Dangerous is of obvious interest. While I have some things to say specifically about the game’s current state, here’s a look behind the scenes at the planned future development of planetary surfaces in the upcoming Horizons season. Much of it is specific to this game, though if you’re working on your own planet generator you’ll undoubtedly get some inspiration.
Here’s the videos themselves, without the audio or the streaming glitches: